﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI.Extensions;

namespace UnityEngine.UI.Extensions.zLeon
{
    [AddComponentMenu("UI/Extensions/AlphabetAndNumberTextPic")]
    public class AlphabetAndNumberTextPic : TextPic
    {
        [SerializeField]
        public Sprite[] AlphabetList;
        [SerializeField]
        public Sprite[] NumberList;
        [SerializeField]
        public Button SetIconList;
        protected override void Start()
        {
            base.Start();fontSize = 10;
        }
    }
}

